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Sniper: Ghost Warrior Review

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I finally got around to playing this game. I’m usually not a huge fan of FPS games unless they have some RPG elements as well, but this one intrigued me so in my boredom I decided to give it a shot.

And I was pleasantly surprised. When the game first came out a year ago it got some pretty bad reviews, from 2.0 to 6.0 on average. This goes to show that I shouldn’t blindly trust reviews, and neither should anyone else I suppose. Sniper: Ghost Warrior is a pretty decent game in my opinion, an while I don’t usually rate them on a scale I’d give it a solid 7.5/10, if not more.

Much like a lot of other games a lot depends on your expectations. It’s especially true with all these new MMORPGs coming out every few months, but I digress. If you expect an FPS on the same level as Call of Duty, Sniper: Ghost Warrior isn’t one, but it isn’t very far either. In fact I think it comes pretty close to the same relatively boring, linear single player gameplay as CoD has so if you’re into that sort of thing I don’t see why you wouldn’t like this game. At least Sniper’s story doesn’t border with science fiction.

Basically you take on a role of a sniper and run around, or sneak around, and kill stuff. It’s nothing fancy but surprisingly not any more boring than doing the same in Call of Duty. I played the game on easy difficulty and you can pretty much just run around and kill whatever’s in your sight, but I’m guessing harder difficulties require some more sneaking and inevitably loading save games. You can do the single player campaign in about 5 hours, which is like an hour more than CoD has. Certain missions also involve shooting from a vehicle and climbing cliffs, and I’d hate to make yet another comparison with a certain popular FPS game. There’s also a bit more dynamic to some missions when you take on a role of different characters: you first blast your way through enemies with one carrying an M4, then you take over the sniper and provide cover for those guys. And/or in reverse. It’s cool.

From what I’ve read the game is full of glitches and bugs, but I haven’t seen any to be honest. Yeah, enemies are sometimes incredibly stupid and other times they see you from weird places or distances, but it’s not that common or frustrating as it sounds. Graphics are alright, unless you’re expecting something revolutionary. The only illogical thing in the game for me is the fact that enemies are more likely to notice you in stealth while you’re laying still rather than moving; it doesn’t really make any sense to me. But for 5 hours of gameplay, I can live with that.

Overall Sniper: Ghost Warrior should be a decent game for anyone who likes Call with Duty or whatever that other popular game is called. If you especially liked the sniper mission in the original Modern Warfare, strap a ghillie suit on and give Sniper: Ghost Warrior a try.

Sniper: Ghost Warrior Review is a post from: Trolr


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